smartmeter-app/utils/blufi/crypto/lib/base64-js.js

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JavaScript
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2024-04-27 17:20:50 +08:00
'use strict';
exports.byteLength = byteLength;
exports.toByteArray = toByteArray;
exports.fromByteArray = fromByteArray;
var lookup = [];
var revLookup = [];
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i];
revLookup[code.charCodeAt(i)] = i;
} // Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62;
revLookup['_'.charCodeAt(0)] = 63;
function getLens(b64) {
var len = b64.length;
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4');
} // Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=');
if (validLen === -1) validLen = len;
var placeHoldersLen = validLen === len ? 0 : 4 - validLen % 4;
return [validLen, placeHoldersLen];
} // base64 is 4/3 + up to two characters of the original data
function byteLength(b64) {
var lens = getLens(b64);
var validLen = lens[0];
var placeHoldersLen = lens[1];
return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen;
}
function _byteLength(b64, validLen, placeHoldersLen) {
return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen;
}
function toByteArray(b64) {
var tmp;
var lens = getLens(b64);
var validLen = lens[0];
var placeHoldersLen = lens[1];
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen));
var curByte = 0; // if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0 ? validLen - 4 : validLen;
for (var i = 0; i < len; i += 4) {
tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)];
arr[curByte++] = tmp >> 16 & 0xFF;
arr[curByte++] = tmp >> 8 & 0xFF;
arr[curByte++] = tmp & 0xFF;
}
if (placeHoldersLen === 2) {
tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4;
arr[curByte++] = tmp & 0xFF;
}
if (placeHoldersLen === 1) {
tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2;
arr[curByte++] = tmp >> 8 & 0xFF;
arr[curByte++] = tmp & 0xFF;
}
return arr;
}
function tripletToBase64(num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
}
function encodeChunk(uint8, start, end) {
var tmp;
var output = [];
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16 & 0xFF0000) + (uint8[i + 1] << 8 & 0xFF00) + (uint8[i + 2] & 0xFF);
output.push(tripletToBase64(tmp));
}
return output.join('');
}
function fromByteArray(uint8) {
var tmp;
var len = uint8.length;
var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
var parts = [];
var maxChunkLength = 16383; // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, i + maxChunkLength > len2 ? len2 : i + maxChunkLength));
} // pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1];
parts.push(lookup[tmp >> 2] + lookup[tmp << 4 & 0x3F] + '==');
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1];
parts.push(lookup[tmp >> 10] + lookup[tmp >> 4 & 0x3F] + lookup[tmp << 2 & 0x3F] + '=');
}
return parts.join('');
}