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src/assets/icons/svg/map.svg
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src/assets/icons/svg/map.svg
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<?xml version="1.0" standalone="no"?><!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"><svg t="1715418472703" class="icon" viewBox="0 0 1024 1024" version="1.1" xmlns="http://www.w3.org/2000/svg" p-id="4370" xmlns:xlink="http://www.w3.org/1999/xlink" width="200" height="200"><path d="M528 32C325.056 32 160 196.8 160 399.36c0 75.2 22.656 147.584 65.024 208.48 2.112 3.648 4.256 7.168 6.784 10.592l268.608 353.472c7.296 8.096 17.088 12.576 27.584 12.576 10.368 0 20.224-4.512 28.768-14.08l267.36-352c2.624-3.52 4.896-7.36 6.112-9.6A364.864 364.864 0 0 0 896 399.36C896 196.8 730.912 32 528 32z m0 498.72a131.52 131.52 0 0 1-131.456-131.232 131.488 131.488 0 0 1 262.88 0 131.52 131.52 0 0 1-131.424 131.2z" fill="#bfbfbf" p-id="4371"></path></svg>
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After Width: | Height: | Size: 795 B |
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<div id="container"></div>
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<div class="input-card">
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<el-button @click="createPolygon()">新建</el-button>
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<el-button @click="polyEditor.open()">开始编辑</el-button>
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<!-- <el-button @click="polyEditor.open()">开始编辑</el-button> -->
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<el-button @click="editClose">结束编辑</el-button>
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<el-button @click="changeMapStyle()">切换地图</el-button>
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<el-button @click="clearPolygon()">清除多边形</el-button>
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</div>
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</div>
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</template>
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@ -48,6 +49,7 @@
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// polyEditor: null,
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coordList: "",
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timer: "",
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status:true,
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};
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},
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props: ["pathList", "dataId"],
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@ -61,6 +63,23 @@
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}
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},
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methods: {
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clearPolygon() {
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this.status=false
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if (polyEditor) {
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polyEditor.close(); // 关闭多边形编辑器
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}
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// 移除地图上的所有多边形对象
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this.map.getAllOverlays('polygon').forEach(polygon => {
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this.map.remove(polygon);
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});
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// 如果需要,也可以清空与多边形相关的其他状态或数据
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this.coordList = '';
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this.$emit("mapList", '');
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this.$emit("center", '');
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},
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changeMapStyle() {
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// 创建一个默认的图层组件
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let defaultLayer = new AMap.TileLayer();
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@ -73,7 +92,7 @@
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let currentLayer = this.map.getLayers()[0]; // 假设默认图层在第一个位置
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// 切换图层
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if (this.type == 'default') {
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console.log(1111111)
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// console.log(1111111)
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//获取地图图层数据
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this.map.setLayers([defaultLayer]); // 切换回默认图层
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this.type = 'Satellite';
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});
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this.map.add([polygon1]);
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polyEditor = new AMap.PolygonEditor(this.map);
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console.log(polyEditor);
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console.dir(polyEditor);
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// console.log(polyEditor);
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// console.dir(polyEditor);
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polyEditor.on("add", (data) => {
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console.log(data);
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// console.log(data);
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this.coordList = data.lnglat;
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var polygon = data.target;
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polygon.on("dblclick", () => {
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return polyEditor;
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},
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createPolygon() {
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this.status=true
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polyEditor.close();
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polyEditor.setTarget();
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polyEditor.open();
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// console.log("coordList", this.coordList);
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let mapList = [];
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this.coordList.forEach((v) => {
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console.log("v", v.lng, "--", v.lat);
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// console.log("v", v.lng, "--", v.lat);
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mapList.push([v.lng, v.lat]);
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});
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let center = calculateCenter(mapList);
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console.log(mapList,'mapListmapList');
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that.$emit("mapList", mapList);
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console.log("center:", center);
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that.$emit("center", center);
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});
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polyEditor.close();
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},
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