添加四个按钮控制牌位-代码优化
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@ -94,100 +94,62 @@ export default {
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}
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},
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methods: {
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// 底部按钮:强制开启
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async handleForceOpen() {
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// 校验是否已选择单元
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ensureUnitSelected() {
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if (!this.selectedUnitId) {
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uni.showToast({ title: "请先选择单元", icon: "none" });
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return false;
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}
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return true;
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},
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// 通用 PUT 请求封装:包含 Loading 与结果提示
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async performPut(url, data, logTag = "performPut") {
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uni.showLoading({ title: "处理中...", mask: true });
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try {
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const res = await this.$request.put(
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`/bst/memorial/open/${this.selectedUnitId}`,
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);
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const res = await this.$request.put(url, data);
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if (res && (res.code === 200 || res.status === 200)) {
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uni.showToast({ title: res.msg || "操作成功", icon: "success" });
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} else {
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uni.showToast({
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title: (res && res.msg) || "操作失败",
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icon: "none",
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});
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uni.showToast({ title: (res && res.msg) || "操作失败", icon: "none" });
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}
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return res;
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} catch (error) {
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uni.showToast({ title: "请求失败", icon: "none" });
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console.error("handleForceOpen error", error);
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console.error(`${logTag} error`, error);
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throw error;
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} finally {
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uni.hideLoading();
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}
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},
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// 底部按钮:强制开启
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async handleForceOpen() {
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if (!this.ensureUnitSelected()) return;
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await this.performPut(`/bst/memorial/open/${this.selectedUnitId}`, null, "handleForceOpen");
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},
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// 底部按钮:强制关闭
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async handleForceClose() {
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uni.showLoading({ title: "处理中...", mask: true });
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try {
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const res = await this.$request.put(
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`/bst/memorial/close/${this.selectedUnitId}`,
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);
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if (res && (res.code === 200 || res.status === 200)) {
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uni.showToast({ title: res.msg || "操作成功", icon: "success" });
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} else {
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uni.showToast({
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title: (res && res.msg) || "操作失败",
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icon: "none",
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});
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}
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} catch (error) {
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uni.showToast({ title: "请求失败", icon: "none" });
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console.error("handleForceClose error", error);
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} finally {
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uni.hideLoading();
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}
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if (!this.ensureUnitSelected()) return;
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await this.performPut(`/bst/memorial/close/${this.selectedUnitId}`, null, "handleForceClose");
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},
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// 底部按钮:时长归零
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async handleResetDuration() {
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uni.showLoading({ title: "处理中...", mask: true });
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try {
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const res = await this.$request.put(
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`/bst/memorial/reset/${this.selectedUnitId}`,
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);
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if (res && (res.code === 200 || res.status === 200)) {
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uni.showToast({ title: res.msg || "操作成功", icon: "success" });
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} else {
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uni.showToast({
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title: (res && res.msg) || "操作失败",
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icon: "none",
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});
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}
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} catch (error) {
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uni.showToast({ title: "请求失败", icon: "none" });
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console.error("handleResetDuration error", error);
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} finally {
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uni.hideLoading();
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}
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if (!this.ensureUnitSelected()) return;
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await this.performPut(`/bst/memorial/reset/${this.selectedUnitId}`, null, "handleResetDuration");
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},
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// 底部按钮:增加时长
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async handleIncreaseDuration() {
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uni.showLoading({ title: "处理中...", mask: true });
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try {
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// 默认增加 20 秒;unit: 4 表示“秒”
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const payload = {
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memorialId: String(this.selectedUnitId),
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seconds: "20",
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unit: "1",
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};
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const res = await this.$request.put(`/bst/memorial/addTime`, payload);
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if (res && (res.code === 200 || res.status === 200)) {
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uni.showToast({ title: res.msg || "操作成功", icon: "success" });
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} else {
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uni.showToast({
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title: (res && res.msg) || "操作失败",
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icon: "none",
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});
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}
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} catch (error) {
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uni.showToast({ title: "请求失败", icon: "none" });
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console.error("handleIncreaseDuration error", error);
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} finally {
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uni.hideLoading();
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}
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if (!this.ensureUnitSelected()) return;
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const payload = {
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memorialId: String(this.selectedUnitId),
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seconds: "20",
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unit: "1",
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};
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await this.performPut(`/bst/memorial/addTime`, payload, "handleIncreaseDuration");
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},
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// 初始化页面
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